Consciousness
Reframed 2003
(an)Architecture,
Eros, Memory: the Naxsmash Project
Christina
McPhee
Summary. Consciousness of violence is the
negative ground from which there can be production of an aesthetic. The experience of building Naxsmash
as transmedia performance, sound
and installation, has led to improvisations on presence as subject and
transaction between and “behind” the screen. Cyberspace as a Lacanian atopia.
Keywords: memoire, feminine, place, subject,
atopia, performance
“ We
thus enter a universe in which logic does not at as a guarantee of truth;
instead truth acts to guarantee the comprehensibility of logic (a Heideggerian
kind of universe, then), harnessing the letter into a dialectic whose very
openness is its best guarantee of closure. “La lettre, ça
se lit,” Lacan writes – but this writing is already read, needs no reading from
us, and is enclosed in pure
self-affection…..With this the prospect of metalanguage collapses, leaving in
its stead a problem of imitation and a vision of psychoanalysis as only
infinitely prospective and subjunctive science…adequately described as pas-tout, its truth elusively
and familiarly
figured
as woman, everywhere and nowhere, not-all [1].
1 subject and place
To begin with, a
short story: a phenomenology, of an installation.
At the entrance, a dark space. Within are suspended a forest of
dark, long, transparent scrims.
It’s difficult to avoid touching them. You must negotiate them as you
pass through. Inside, lcd projectors arranged in a transverse triangle emit
sound and light through scrims, illuminating and interrupting surfaces and
image. The sound has recursive structures, so that it seems to propel itself
within, around, and through the internal spaces generated by the scrims. The music turns itself upside-down,
inverts itself, slips and falls, and insistently gets back up again as a fugue
interaction with the physical space.
Once inside, you obstruct video projection and hear the sound from moving points. Light and image project through your movements and onto your skin. As you enter your reaction and response to the assault of light and sound mediates the presence of the scrims; it activates them as a layering of screens. In reaction to your entrance or non-entrance, to your engagement or non-engagement, to response, the next thing you do or do not do, is performance. Now not only your own screen and audience, but you are also the audience for others’ bodies-as-screens. There is, within this space, if you want it, an ungrounded experience to take place, even at the same moment that you experience the groundedness produced by the experience of your own, conscious, intentional behaviors and choices. It is, in short, a constructed experience of the Uncanny, or, in Lacanian terms, an eruption of the Real.

Detail, transparent scrim, Naxsmash suite, digital print on
duraclear
The scrims are not empty film, waiting for exposure: there is
something upon them. What seems to
be on or in them would appear to be still or photographic images, but it is not
clear to you that they are in fact photographs. They are saturated, with streaks of orange and red in
rope-like strands. Here and there,
you can perceive the image of a woman—or parts of her: her hands, her
eyes. It seems to be a figure
that’s locked up, trapped somehow within or behind the scrims and cannot fully
be seen, but she gives you the impression that she is not only seeing you, she
is looking at you. The videos also
seem to have something to do with this woman moving within the narrow, hollow
projections of light. Her face and flashes of her body appear and disappear, in layers. The gaze of a double, her tied up
hands, her breathing, moves through the scrims.
You are aware of the communal aspect of your isolation that arises
from your awareness of the other bodies reflecting and refracting among the
labyrinths of scrim. There is a seductive quality to the violence of the
experience in that you know that it is not merely yourself and the screen
engaged in this ebb and flow of light, sound, and movement. You experience also, however
anonymously, a sense of community with the other disembodied, reflective,
severed bodies within the space.
You are each of you not only illuminated, spot-lit as it were: you are
also comfortingly anonymous in your experience of dis- and re-embodiment, so
that you are not only alienated by your experience but you are also, by virtue
of the shared aspects of your experience, given permission to enjoy the
strangeness, to breathe freely for awhile in “eine Fremde”, a strange land, as
Kafka writes of his protagonist K, when K loses control and finding himself
breathing for a period of hours in the arms of a woman he does not know [2]
2 feminine and memoire
The story of this breathing space is
Naxsmash, a multimedia performance project now three years into the making.
NAXSmash comes from NAX, and subsequent
performance works in the series “Memoires of a Cyborg.” NAX involved
rediscovery of a site of childhood violence. The name is shorthand for Lake
Nacimiento, a place I had long searched for and finally found. I wanted to go
to this lake and make a performance video as a way of getting in touch with the
traumatic memory at the site of violence. The video
documents an act of breathing as if to contain and release traumatic memory
from the site. Memory is the
recognition or storage of events; memoire is narration of memory. The video was
not memoire, because my performance did not tell a story. All I did was, practically nothing: an
act almost negligent, and subtle, just breathing.
Saving files, I typed “nacimiento”
then “nascent” then “nax”. “X”
marked the place, but where was it? Nowhere but inside the digital video edits,
via erasure and inscription. Smashing the violence through the recovery and
digitalizing of a violent memory inscribes the memory in a realm that has no
location outside the digital object itself. Concealed in a pun, my “x,” factor spliced X as the sign of
the feminine inside the media space, as if violated by continuous and limitless
edits. I
noticed a shift: what had happened to the feminine x, the spot where I was or
am, the location of the subject? I
was gone, baby, gone. I became
witness to my own disappearance. Transposing performance in a new key, in
streaming online, in Flash, in installation, in hypertext, I lost track of
narrative space. What was there instead? The hallucinatory and decentered aura
of the media space was interesting because it was permeated by presence.. As if they were there somewhere below
or behind the screen wanting to express themselves, decentered subjects moved
into the subjunctive mood. In
English, we say, “if we are to go somewhere”, if “you were to come here” – a
transactional, formalized ambiguity. The subjunctive mood became a virtual
memoire.
It is a bit like old times in those high school nights, when
“ everybody knows” or better, what if “if everybody were to know” that there is
some girl who is always getting fucked, night after night, behind the bleachers
at the school football game. Then
what? She is there but we really
can’t, or won’t see her; she gazes at us in a dematerialized pathos without a
story to tell because we are not present to her, to hear her; she is just some
girl. I noticed the breathing
action by the girl in my video was not ‘me’. She was submerged or hidden in the pixels. Violent memory I
had released into a cyber spatial transaction, but the memoire of that memory
was there and not there. Like the
raped girl I could not ‘see’ myself or ‘hear myself’ in the performance
work. I shifted to a position of
working per formatively as a cyborg.

installation view Naxsmash at Media
Lab 2002
3 performance atopia
I built online streaming worlds and live installation out of
this position: my consciousness was reframed as object inside the media
space. From this position I could
work powerfully. I witnessed a new fluency in my sound art, digital stills and
time-based media. The work was
flowing from a decentered subject, i. e, as I had found a formalized way to
sound out story, to make music and image without repression, because “I” was
nowhere to be found. In my real
life, one of the aftereffects of trauma, is silence and hiding. One does not want to be seen because
one fears being hurt again. By shifting across the ambiguous space, from the
paralysis and silence of memory of rape, into the mediated double of self on
and in the screen, I gathered momentum.
I now could make work as a series of processional moments out of this
traumatized consciousness. Between violence and sublimity and between a
subjective presencing and human interactivity, I built cyber spatial narratives
as cuts, or smashes, between layers of ambiguous screen. Like pointing to a topology behind, or
beyond the screen, the phenomenology of presence generated exactly from atopia,
from formal transformations in digital media, none of which imitate anything we
can know. There is nothing there
behind the bleachers at the football game. Just code. But it feels real, and that is the interesting
part. Because it feels real, it
becomes active as a topology.
This position, from within the
atopic ground, is paradoxically, negative. It is marked (or stained, to use a favorite Lacanian cliché)
by “x” – amusingly, also the chromosome
that if doubled, produces female sexual beings. With Lacan we can say that it
is feminine, as in ‘not-all’ and ‘everywhere’. From the impossible oxymoron of
‘woman artist’, I have disappeared like the NAX girl into the oxygenated
pixels. Inside, my breathing is a consciousness reframed by the edge of the
screen The consciousness is
an active viral force field, ‘pas-tout’ and ‘partout’. This means that I cut
through the spaces between everywhere and nowhere. My artistic work performs as if it is of jouissance, the
excess, the erotic ‘too much’
beyond the frame or scrim or screen. Just move along the edges of the images,
tracing the change. At the end of
the day one is still left with the screen, but one has invested itself, and
oneself with memory, or rather, memoires, of what was experienced in the
mediated, ‘naxsmashed’ space.
Topology, the logic of place, meets
its end as its beginning in the condition of cyberspace as a single surface
twisted into a continuous, meta—temporal, reflexive process, a mobius strip.
Lacan describes the move/countermove that always ends at the same no – place:
Chest law
queue le reel new saurian sincere queue dune impasse de la formalization…Cite
formalization mathématique de la signifance se fait au contraire du sens,
j’allais presque dire à contre-sens,
“ It is thus that the real is distinguished. The real cannot be inscribed except as
an impasse of formalization…. This mathematical formalization of signification
is accomplished against the grain of sense – I very nearly said, a contre
sense—the wrong way, by interpretation, absurdly (The real in them of its
‘fullness’ and “that which always comes back to the same place.” The apparent invocation of place
amounts in fact to the eradication of the notion of place itself (“There is no
topology that does not have to be supported by some artifice.”)” [3]
The object, the NAX girl, is a
shadowy presence in the Naxsmash spaces, both online and in installation.
Signals of an entrapped being, she inflects the screen, her motility membrane,
like a skin or gut wall, through which she utters a breath of scattered speech.
This utterance, suggested through the presence of electronically remixed –and
shattered—passages of voice and keyboard, loops back from the point of its
origin as an oblique narrative about trauma and violent memory, to return, as
its point of origin, as mediated displacements. She cannot be evoked except
through the no-place of digital media where she exists nowhere and everywhere,
inaccessible and yet full of observable gestures whose significance we invest,
or divest, with memoires and desires.

installation view, California Museum of Photography 2002
Notes
[1] Melville, S., 1996. Psychoanalysis and the Place of Jouissance. In Seams:
Art as a Philosophical Context.
Amsterdam: G+B Arts International, p. 105.
[2] Kafka, F., Underwood, J. A.,
transl., 1997, The Castle. London: Penguin Books, p. 38. “Then she started up, K. having remained lost in
thought, and began to tug at him like a child: ‘Come, it’s suffocating under
here,’ they embraced, the little body burning in K.’s hands, in a state of
oblivion from which K. tried repeatedly yet vainly to extricate himself they
rolled several steps, thudded into Klamm’s door, then lay in the little puddles
of beer and the rest of the rubbish covering the floor. There hours passed,
hours of breathing as one, heart beating as one, hours in which K. constantly
had the feeling that he had lost his way or wandered farther into a strange
land, than anyone before him, a strange land where even the air held no trace
of the air at home, where a man must suffocate from the strangeness yet into
whose foolish enticements he could do nothing but plunge, on, getting even more
lost.” This passage is performed online in my slipstreamandromeda http://www.naxsmash.net/slip/index.html
[3] Melville, S., ibid., p. 106.
Christina
McPhee (christina112@earthlink.net), a
transmedia artist, lives in California.
In 2002 physical installations of www.naxsmash.net
showed at Convergence, New Media Centre,for Cybersonica, Institute of
Contemporary Art, London; and at FILE Electronic Language Symposium, Sao Paulo;
as performance installation, Naxsmash/Memoires of a Cyborg showed at California
Museum of Photography, University of California-Riverside and California Polytechnic State University
Architecture Media Lab. In 2001-03 Naxsmash was presented at the Royal Danish
Academy School of Architecture, Copenhagen; Digitalis, Vancouver, and in
Melbourne and London. She writes on cyborgs for the COSIGN conference on
computational semiotics for games and new media, University of Teesside and for
the Digital Arts and Culture conference at Royal Melbourne Institute of
Technology in 2003. Her net art
work 47REDS is at www.chairetmetal.com, edited by
Ollivier Dyens, together with
noflightzone for“Net Noise,” edited by Marilouise and Arthur Kroker with Tim
Murray for
the
electronic media archive, Cornell
University, and CTHEORY www.ctheorymultimedia.cornell.edu.
Essays on virtual architecture and sound appear on www.soundtoys.net, with two netbased
soundworks; for European media journals www.neural.it
and www.arch.virose.pt Her video work,
digital prints and paintings are in American museum collections and private
collections in Paris, London, and in New York, where she showed NAX video and
prints at Laumont Editions in 2001.
Christina studied painting with Philip Guston at Boston University. She is a native of Los Angeles.

Installation view, Naxsmash at Medialab 2002